Final Fantasy VII Remake New Update Details the Turks, Avalanche Members & More!

FF7R, Final Fantasy, Final Fantasy VII Remake, Square Enix, PS4, PlayStation 4, release date, features, price, pre-order, Japan, Europe, US, North America, AU, Australia, update, news

FF7R, Final Fantasy, Final Fantasy VII Remake, Square Enix, PS4, PlayStation 4, release date, features, price, pre-order, Japan, Europe, US, North America, AU, Australia, update, news

Final Fantasy VII Remake

PlayStation 4™ – US, EU, AU & JAPAN

When Square Enix finally broke their silence on Final Fantasy VII Remake during their press conference at E3 2019, longtime PlayStation fans of the game were thrilled to finally grasp some updates. And to keep the hype train going for this upcoming remake of Final Fantasy VII, Sony Interactive Entertainment was kind enough to share a bunch of game updates from Square Enix via PlayStation.blog.

The new update highlights the members of Avalanche, the Turks, battle system, new Materia, the Chocobo & Moogle summon, menus, minigames, and locations.

You can check them all out below, courtesy of PlayStation.blog.

FF7R, Final Fantasy, Final Fantasy VII Remake, Square Enix, PS4, PlayStation 4, release date, features, price, pre-order, Japan, Europe, US, North America, AU, Australia, update, news

Each weapon has its own unique weapon abilities that increase in proficiency the more they are used. When an ability’s proficiency level reaches the maximum, that ability is then learned by the wielder and can be used when wielding any weapon.

 

FF7R, Final Fantasy, Final Fantasy VII Remake, Square Enix, PS4, PlayStation 4, release date, features, price, pre-order, Japan, Europe, US, North America, AU, Australia, update, news

Here we see Cloud’s Buster Sword upgrade screen. The different options allow you to improve the wielder’s status or increase the number of Materia slots available.

 

FF7R, Final Fantasy, Final Fantasy VII Remake, Square Enix, PS4, PlayStation 4, release date, features, price, pre-order, Japan, Europe, US, North America, AU, Australia, update, news

Classic Mode can be activated by selecting “CLASSIC” from the difficulty menu. In Classic Mode, party members will act automatically, with the ATB gauge filling up as they do so. In this mode, the player only needs to select which abilities, magic, and items they will use their ATB charges for. This brings the feel of the gameplay closer to the menu-based battles from the original FFVII but with the amazing immersive graphics of the remake. It is also possible to revert to direct control at any time during Classic Mode by pushing buttons on the controller.

 

FF7R, Final Fantasy, Final Fantasy VII Remake, Square Enix, PS4, PlayStation 4, release date, features, price, pre-order, Japan, Europe, US, North America, AU, Australia, update, news

The triangle button activates each character’s unique ability. Cloud’s unique ability is to switch between different fighting styles. He can switch between “Operator Mode” which has a good balance between attack and defense, and “Punisher Mode” [pictured] which is geared heavily towards offense. In Punisher Mode, Cloud’s movement speed is reduced, but his basic Square button attacks are upgraded to even mightier blows.

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Chocobo & Moogle use their special move “Stampede” to run down the enemy with a herd of chocobos. While equipping Summon Materia, you will be able to summon a powerful ally once the special summon gauge fills up. Summons will fight alongside you automatically on the battlefield, but you can also use your own ATB charges to have them perform special abilities. Just before they leave the fight, your ally will unleash a powerful special move!

 

FF7R, Final Fantasy, Final Fantasy VII Remake, Square Enix, PS4, PlayStation 4, release date, features, price, pre-order, Japan, Europe, US, North America, AU, Australia, update, news

Assess – Materia that allows you to use the Assess ability. When you use Assess on an enemy, you can see their resistances and weaknesses, making it easier to defeat them in battle.

 

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You can play darts at the dartboard in Seventh Heaven.

Plus, you can check out more screenshots below of the game’s world, combat, and characters.

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WHERE TO BUY?

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The waiting game for FF7R might still take a little while, but, if you’re really hungry for this game, you can save your copies here at Playasia. Click the button below to reserve yours!

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Square Enix’s Final Fantasy VII Remake will be released in multiple parts. During E3 2019, Final Fantasy VII Remake producer Yoshinori Kitase took the stage and discussed tidbits of information about the game. According to the producer, the massive content of the game, which is the first part, will be released on March 3, 2020, which will require two Blu-ray discs. However, the initial release of the game will still not cover the full Final Fantasy VII story.


Game Overview

For a brief overview, the upcoming game is a remake of the 1997 PlayStation title, Final Fantasy VII. The game follows the role of the mercenary Cloud Strife as he and eco-terrorist group AVALANCHE battle against the wicked Shinra megacorporation and the rogue former Shinra soldier Sephiroth. The gameplay is planned to combine real-time action and turn-based elements just like with Dissidia Final Fantasy.

The remake will only include the part of the story in Midgar, but according to Kitase, it will be a “fully standalone gaming experience.” The producer added, “At that point, we decided we’re going to focus this game on Midgar and what happened in Midgar,” Kitase said. “And unfortunately, we can’t say anything more about future games after that, because we don’t know ourselves, really.”

More so, Kitase said that he and his team in Square Enix are still “fleshing out” what will be covered in the game’s next chapter.


Enjoy the trailers and screenshots for the game below.

【TRAILERS】

【SCREENSHOTS】

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